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Figma Design Workflow

Typography, color theory, effects, prototyping, and responsive design workflow in Figma.

Typography

Font Classification

  • Serif (Times, Playfair): classic, formal - headings in luxury/editorial
  • Sans-serif (Roboto, Inter, Open Sans): clean, modern - default for web body
  • Monospace (Fira Code): code blocks only
  • Display/Script: headlines or accents only, never body text

Typography Scale

Element Size Weight Line Height
H1 48-64px Bold 700 110-120%
H2 36-48px Bold 700 120-130%
H3 24-32px SemiBold 600 120-130%
Body 16-18px Regular 400 150-160%
Caption 12-14px Regular 400 140-150%
Button 14-16px Medium 500 100%

Rules

  • Max 2 font families per project
  • 45-75 characters per line for readability
  • Minimum 14px on web, recommend 16px body
  • All-caps: only short labels, increase letter-spacing 2-5%

8px Spacing Grid

All spacing multiples of 8: 8, 16, 24, 32, 40, 48, 64, 80px. 4px sub-grid for fine adjustments.

Context Typical Values
Page margins (mobile) 16-24px
Page margins (desktop) 80-120px
Section padding 64-120px
Card padding 16-32px
Gap between cards 16-32px
Button padding 12-16px vertical, 24-32px horizontal

Color

HSB Model

  • H (Hue): 0-360 color wheel
  • S (Saturation): 0-100% (gray to vivid)
  • B (Brightness): 0-100% (black to full)

Building a Palette

  1. Primary: brand color (CTAs, links)
  2. Secondary: complementary
  3. Neutrals: 5-7 gray shades
  4. Semantic: success/error/warning/info

60-30-10 Rule

  • 60% dominant (usually neutral/white)
  • 30% secondary (sections, cards)
  • 10% accent (CTAs, highlights)

Contrast

Minimum 4.5:1 for body text, 3:1 for large text (WCAG AA). Use Stark/Contrast plugins to verify.

Effects

Drop Shadow

Common: X:0 Y:4 Blur:12 Color:#000 at 10-15%. Multiple shadows can stack.

Background Blur (Glassmorphism)

Background blur 10-20px + fill #FFF at 30-60% opacity.

Blend Modes

Multiply (darken), Screen (lighten), Overlay (contrast). Use for image toning.

Masks

Place shape above image -> select both -> "Use as mask" (Ctrl+Alt+M). Shape defines visible area.

Prototyping

Connections

  1. Select trigger element (button, card)
  2. Drag blue circle to target frame
  3. Configure: trigger, action, animation, duration, easing

Transition Types

  • Instant: no animation
  • Dissolve: cross-fade
  • Smart Animate: interpolates matching layers (same name required)
  • Move/Push/Slide: directional transitions

Smart Animate

  1. Create Frame A (start state)
  2. Duplicate -> modify in Frame B (position, size, color, opacity)
  3. Connect A->B with Smart Animate
  4. Layers MUST have identical names to match

Interpolates: position, size, rotation, opacity, fill, corner radius, stroke.

Overlays

Connect trigger -> "Open overlay" -> select overlay frame. Configure position, background dimming, close-on-click.

Interactive Components

Define interactions WITHIN component variants (hover, press). Every instance inherits automatically.

Duration Guidelines

Animation Duration
Button state 100-200ms
Tooltip 150-200ms
Modal 200-300ms
Page transition 300-500ms

Easing

  • Ease out: elements entering (most common)
  • Ease in: elements exiting
  • Ease in-out: elements moving within view
  • Material Design: cubic-bezier(0.4, 0.0, 0.2, 1.0)

Responsive Design Workflow

Breakpoints

Design at least 3 sizes: Mobile (375px), Tablet (768px), Desktop (1440px).

Adaptation Patterns

  1. Reflow: horizontal -> vertical stack
  2. Hide: remove non-essential on small screens
  3. Resize: reduce fonts, padding proportionally
  4. Replace: hamburger replaces horizontal nav

Process

  1. Desktop first (more space to plan layout)
  2. Duplicate -> resize to tablet -> adjust
  3. Duplicate -> resize to mobile -> adjust
  4. Keep components consistent across breakpoints

Export for Retina

  • 1x (standard), 2x (retina), 3x (iPhone Plus/Max)
  • SVG doesn't need multiple exports (vector)

Design Principles

  • Whitespace: more = premium feel; less = information-dense
  • Proximity: related items close, unrelated far
  • Repetition: consistent styles for same-level elements
  • Contrast: size, weight, color, space differences create hierarchy
  • Alignment: shared axes create order

Wireframes

Low-fidelity structure planning: grayscale, simple rectangles, basic text. Test with stakeholders before investing in high-fidelity.

Essential Plugins

Plugin Purpose
Iconify 100k+ icons
Unsplash Stock photos
Contrast/Stark Accessibility checking
Content Reel Placeholder data

Gotchas

  • Smart Animate name mismatch: layers with different names cross-fade instead of interpolating
  • Overlay without close: users get stuck; always enable close-on-outside-click
  • Too many fonts: more than 2 families creates visual chaos
  • Ignoring contrast: beautiful but unreadable text fails accessibility
  • Static mockup thinking: not testing resize behavior early leads to non-responsive designs

See Also